From paper to virtual: The meta-life of a historical cartographic artifact

Kostas Diamantis, Vasiliki Gerontopoulou, Maria Pazarli

Article ID: 2473
Vol 6, Issue 1, 2025
DOI: https://doi.org/10.54517/m2473
Received: 6 January 2024; Accepted: 17 January 2025; Available online: 25 February 2025; Issue release: 31 March 2025


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Abstract

The Charta of Rigas Velestinlis is one of the most important works of the eighteenth-century Neo-Hellenic Enlightenment and the most characteristic sample of Greek scholar cartography. Printed in Vienna in 1220 copies in 1796-1797, this emblematic map of the Balkan peninsula significantly influenced the development of ideas and perspectives that inspired the Greek War of Independence from the Ottoman Empire in 1821. The sixty (60) known remaining copies of this valuable material in Greece and abroad remain stored in the confined spaces of libraries, museums, and archives, strictly guarded for security, conservation, and preservation. This renders their access difficult to both the general public and the educational community. Since the Onassis Library and the General State Archives of Greece—Cartographic Heritage Archives both possess an original copy of this historical document each, they design and implement many educational programs aiming at highlighting its importance and reintroducing it to the public. This paper will present how the usage of new technologies, both in software and hardware, has facilitated the showcasing of cultural heritage artifacts, such as Rigas’ Charta, with an emphasis on technologies and resources that are freely available to everyone. It will also be demonstrated how the digitization projects, the digital libraries, repositories, and platforms implemented by many cultural and research organizations during the last decade, presented the opportunity for the new generation to come in contact with a variety of “locked away” historical documents, like Rigas’ Charta, allowing their reuse and reinterpretation while providing unlimited potential for the collection, research and presentation of facts, evidence and data. Furthermore, the incorporation of this digital cultural wealth in the school curriculum through targeted educational programs and the creative combination with open-source metaverse development tools, unleashed the possibilities of reviving the past, extending the life span of old materials to perpetuity. As a result, this multimodal approach paved the way for the emergence of a new more democratic, open-access, and inclusive educational model.


Keywords

Rigas’ Charta; Augmented Reality; Virtual Reality; 3D VideoGame; digital storytelling; cultural heritage; educational change; educational innovation; open access; inclusiveness; metaverse educational tools


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