Architecture design of Jing Gangshan virtual tourism system based on WebVR

Yunlan Tan, Jinyuan Jia, Yongping Kang, Shuo Peng, Bo Zhang

Article ID: 1689
Vol 1, Issue 1, 2020
DOI: https://doi.org/10.54517/st.v1i1.1689
Received: 8 January 2020; Accepted: 21 February 2020; Available online: 11 March 2020; Issue release: 30 April 2020

VIEWS - 2424 (Abstract)

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Abstract

In view of the current mainstream VR virtual tourism system, because of the heavy virtual scenes and limited network bandwidth, tourists can't browse the WEB pages directly, and they need to download plugins or client systems to browse. This paper studies the lightweight architecture of virtual tourism roaming system. Research technologies such as lightweight modeling of 3D scenes, 3D engine call and lightweight script design, build a cloud storage transmission platform, integrate key technologies such as tour guides, and construct the online Jinggangshan WebVR system. The system based on this architecture will enable visitors to browse Web pages directly, online and quickly in real time, and improve the sense of interaction and immersion of the system.


Keywords

WebVR; virtual tourism system; Web 3D; virtual scene; 3D engine; cloud storage


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