Issue | Title | |
Vol 4, No 1 (2023) | Content creation or interpolation: AI generative digital art in the classroom | Abstract PDF |
James Hutson, Martin Lang | ||
Vol 1, No 1 (2020) | Editorial | Abstract PDF |
Yina Xu | ||
Vol 1, No 2 (2020) | Editorial | Abstract PDF |
Jade Johnson | ||
Vol 2, No 1 (2021) | Editorial | Abstract PDF |
Rongrong Yu | ||
Vol 2, No 2 (2021) | Editorial | Abstract PDF |
Yina Xu | ||
Vol 3, No 1 (2022) | Editorial | Abstract PDF |
Zhigeng Pan | ||
Vol 1, No 2 (2020) | Flexibility in augmented reality storytelling apps | Abstract PDF |
Beatriz Peña-Acuña, Alba-María Martínez-Sala, Andrea Felipe Morales | ||
Vol 1, No 1 (2020) | Frameless cinema: Proposed scale of narrative involvement in virtual reality | Abstract PDF |
Diego Bonilla, Helena Galán Fajardo | ||
Vol 2, No 2 (2021) | From broad reality to the Metaverse: Critical reflection on the contribution of education | Abstract PDF |
Pablo Javier Ortega-Rodriguez | ||
Vol 4, No 1 (2023) | From Three-Body game to Metaverse | Abstract PDF |
Zhihan Lv | ||
Vol 4, No 1 (2023) | Generative AI tools in art education: Exploring prompt engineering and iterative processes for enhanced creativity | Abstract PDF |
James Hutson, Peter Cotroneo | ||
Vol 2, No 2 (2021) | Has the Metaverse caused the rupture of humanity? | Abstract PDF |
Feng Wang | ||
Vol 1, No 2 (2020) | High school students’ views on the use of metaverse in mathematics learning | Abstract PDF |
Carlos Enrique George Reyes | ||
Vol 1, No 1 (2020) | Immersive education for entrepreneurship and management disciplines: Metaverse’s experience | Abstract PDF |
Liliana Vanessa Espinoza–Guzmán, Darwin Gabriel García–Herrera, Juan Carlos Erazo–Álvarez, Cecilia Ivonne Narváe–Zurita | ||
Vol 4, No 2 (2023) | Inclusive metaverse in media arts education: New innovative-methodological proposal for inclusive school | Abstract PDF |
Diego Bernaschina | ||
Vol 4, No 2 (2023) | Individuality and the collective in AI agents: Explorations of shared consciousness and digital homunculi in the metaverse for cultural heritage | Abstract PDF |
James Hutson, Jeremiah Ratican | ||
Vol 4, No 1 (2023) | Life, death, and AI: Exploring digital necromancy in popular culture—Ethical considerations, technological limitations, and the pet cemetery conundrum | Abstract PDF |
James Hutson, Jeremiah Ratican | ||
Vol 2, No 1 (2021) | Metaverse as a cross complex scene of technical education | Abstract PDF |
Ruth M. Mujica-Sequera | ||
Vol 3, No 1 (2022) | Metaverse in a virtual education context | Abstract PDF |
Douglas Pastor Barráez-Herrera | ||
Vol 4, No 1 (2023) | Metaverse to foster learning in higher education | Abstract PDF |
David De Matías Batalla, Ana Bueno Pedrero | ||
Vol 3, No 2 (2022) | Metaverse: Above an immersion in reality | Abstract PDF |
Jesús Erazo, Pablo Sulbarán | ||
Vol 3, No 1 (2022) | Metaverse: Homogenization experience and cultural illusion | Abstract PDF |
Jianguo Jiang | ||
Vol 3, No 1 (2022) | Metaverse: The latest sign of human existence | Abstract PDF |
Xiangping Shen | ||
Vol 1, No 2 (2020) | Mobile augmented reality: A pedagogical strategy in the university setting | Abstract PDF |
Luis Alberto Laurens Arredondo | ||
Vol 4, No 2 (2023) | Multiple interactions in new media sound art: A case study of ASMR | Abstract PDF |
Yingzi Wang, Siyi Zhao | ||
26 - 50 of 68 Items | << < 1 2 3 > >> |
Academic Support
Institute for Metaverse of Nanjing University of Information Science & Technology (NUIST)
Editor-in-Chief
Director, Institute for Metaverse,
Nanjing University of Information Science & Technology
China
Honorary Editor-in-Chief
Academician, Chinese Academy of Engineering
China
ISSN
2810-9791 (Online)
Publishing Frequency
Semi-annual
Manuscript Processing
Initial Decision for Review:
1-3 days after submission
Decision after review:
3 weeks after submission
Online publication time:
2 weeks after acceptance
Indexing & Archiving
Keywords
Metaverse
art education
artificial intelligence
augmented reality
avatars
basic education
blockchain
educational technology
extended reality
inclusive school
information technology
interactive narrative
media arts
metaverse
metaverse engineering
pedagogical innovation
student
systematic review
teacher
theory
virtual reality